Hi, my name is
Projects I've worked on:
C++
Graphics
Vulkan
DX12
Stadia
Control (Stadia)
Ported the DX12 Renderer to Vulkan for Google Stadia
C++
Graphics
Vulkan
DX11
Stadia
Mafia 3 Definitive Edition (Stadia)
Ported the DX11 Renderer to Vulkan for Google Stadia
C++
Mafia Definitive Edition
Various tasks
C
Vulkan
Knockout City
Helped out during early production, working in the proprietary Viper Engine.
C
Vulkan
Mario Cart Live
Helped out during early production, working in the proprietary Viper Engine.
Unity
C#
Galactic Defence
Created for the Search For a Star 2017 Code competition.
Unity
C#
IOS
Android
Pocket Galaxy
Pocket Galaxy is an incremental clicker game that was developed at Canalside Studios during my placement year.
C++
OpenGL
GLSL
Custom Game Engine
A clean and simple Hugo template for personal portfolio and blog.
Get in Touch
My inbox is always open. Whether you have a question or just want to say hi, I’ll try my best to get back to you!